« Page test » : différence entre les versions

De Tribalwars Wiki FR
Aller à la navigation
Aucun résumé des modifications
Aucun résumé des modifications
Ligne 236 : Ligne 236 :
=Quêtes Tribales=
=Quêtes Tribales=


Hilfe - Tribe Quests
==Quêtes==
=== Tribe Quests ===
Each week the members of a tribe will get a random quest to gain additional Prestige. Each of these quests is divided into 3 milestones.
Each week the members of a tribe will get a random quest to gain additional Prestige. Each of these quests is divided into 3 milestones.
The players will get these quests as icons similar to the known quests. Those tribe quests show the individual targets for each player and not those for the tribe.
The players will get these quests as icons similar to the known quests. Those tribe quests show the individual targets for each player and not those for the tribe.
<br />
 
<br />
 
[[Datei:Levels icon.PNG|center]]
[[Fichier:Levels icon.png|center]]
<br />
 
<br />
 
While the overall goals of the quests are limited, the target amounts (e.g. buildings to be constructed) scale with the time each player has been playing on the world.
While the overall goals of the quests are limited, the target amounts (e.g. buildings to be constructed) scale with the time each player has been playing on the world.
<br />
 
<br />
 
[[Datei:Levels_aufgabe.PNG|600px|center]]
[[Fichier:Quêtes.png|640px]]
<br />
 
<br />
 
For every milestone a player reaches he will be rewarded with Prestige immediately after reaching it. If a player reached all milestones, he has to wait for the next tribe quest. The tribe will be rewarded with Prestige when the timer for the current quest expires. hich is calculated by the average of all the tribe members' progress. The progress is measured by the milestones all tribe members reached. Not participating, or failing to reach the first milestone in the active quest is calculated as "0" (no milestone). The tribe progress is visualized on the Tribe Skills screen.
For every milestone a player reaches he will be rewarded with Prestige immediately after reaching it. If a player reached all milestones, he has to wait for the next tribe quest. The tribe will be rewarded with Prestige when the timer for the current quest expires. hich is calculated by the average of all the tribe members' progress. The progress is measured by the milestones all tribe members reached. Not participating, or failing to reach the first milestone in the active quest is calculated as "0" (no milestone). The tribe progress is visualized on the Tribe Skills screen.
<br />
 
<br />
 
[[Datei:Skills_fortschritt.PNG|600px|center]]
[[Fichier:Image quête.png|90px]][[Fichier:Avancement quête.png|530px]]
<br />
 
<br />
 
How to read the graphic:  
How to read the graphic:  
*Tribe progress between 1 and 2: All tribe members reached the first milestone.  
*Tribe progress between 1 and 2: All tribe members reached the first milestone.  
*Tribe progress 2: All tribe members reached the second milestone and so on.
*Tribe progress 2: All tribe members reached the second milestone and so on.
*Following that a tribe will get no Prestige if no member reached the first milestone.
*Following that a tribe will get no Prestige if no member reached the first milestone.
Please remember: The milestones for each quest depend on the time a player is playing on a world. So player can have different milestones.
Please remember: The milestones for each quest depend on the time a player is playing on a world. So player can have different milestones.
==Tâches==
Currently 6 tribe quests are available which will be activated randomly for each tribe.
Currently 6 tribe quests are available which will be activated randomly for each tribe.
|- bgcolor="#8D7654"
 
{|
|- bgcolor="#C5A576"
!Quest
!Quest
!Description
!Description
!Hints
!Hints
|-
 
|- bgcolor="#F4E4BC"
|Recruit units (population)
|Recruit units (population)
|Recruit units in any of your villages until you reach the required population usage
|Recruit units in any of your villages until you reach the required population usage
Ligne 274 : Ligne 280 :
*Using the Privilege item is counted towards this quest
*Using the Privilege item is counted towards this quest
*A unit is considered only if the recruitment is finished
*A unit is considered only if the recruitment is finished
|-
 
|- bgcolor="#F4E4BC"
|Defeat units (population)
|Defeat units (population)
|Defeat units (by population usage) either in offensive or defensive battles
|Defeat units (by population usage) either in offensive or defensive battles
|
|
*Attacking own villages will credit the points as attacker and defender
*Attacking own villages will credit the points as attacker and defender
|-
 
|- bgcolor="#F4E4BC"
|Spend resources
|Spend resources
|Spend resources anywhere in the game to complete this goal
|Spend resources anywhere in the game to complete this goal
Ligne 290 : Ligne 298 :
**Sending resources to other players will be considered as soon as they arrive
**Sending resources to other players will be considered as soon as they arrive
*Items that immediately finish a building or unit aren't counted
*Items that immediately finish a building or unit aren't counted
|-
 
|- bgcolor="#F4E4BC"
|Attack barbarians (minimum 20 pop)
|Attack barbarians (minimum 20 pop)
|Attack barbarian villages ensuring that the attack consists of at least 20 population
|Attack barbarian villages ensuring that the attack consists of at least 20 population
Ligne 297 : Ligne 306 :
*An attack must arrive to be considered for this quest
*An attack must arrive to be considered for this quest
*The attacking units must not survive
*The attacking units must not survive
|-
 
|- bgcolor="#F4E4BC"
|Loot resources
|Loot resources
|Loot resources from other villages
|Loot resources from other villages
| -
| -
|-
 
|- bgcolor="#F4E4BC"
|Construct buildings
|Construct buildings
|You can construct buildings in your Village Headquarters
|You can construct buildings in your Village Headquarters

Version du 9 juin 2017 à 09:19

Capacités Tribales

Informations générales

Grâce à cette fonctionnalité, rejoindre une tribu et rester parmi ses rangs vous accordera des privilèges pour vous aider dans les guerres à venir. Après avoir rejoint une tribu, un joueur sera récompensé par des points de Prestige chaque semaine; il aura également l'occasion d'accomplir des Quêtes Tribales. Les points de prestige peuvent être utilisés pour donner des avantages à vos propres villages et/ou à vos propres troupes. Ils peuvent également être donnés à la tribu pour débloquer encore plus de bonus et les rendre plus performants. Pour pouvoir accéder aux compétences tribales, il est nécessaire de cliquer sur la section "Tribu", puis sélectionner "Expérience".


Tribe lvl16 active.png


Prestige

Prestige-Currency-80x80.png


Le Prestige est la monnaie utilisée pour activer les compétences personnelles ou à donner pour améliorer le niveau de l'expérience tribale. Vous pouvez obtenir des points de Prestige de deux manières:

  • par votre présence dans une tribu, chaque semaine. Le montant que vous recevrez dépendra du moment où vous avez été membre de la tribu. Les membres de longue date auront plus de prestige hebdomadaire que les nouveaux arrivants.
  • en effectuant les quêtes de la tribu.


Le Prestige peut être accumulé et sauvegardé pour une date ultérieure, mais en quittant la tribu, le prestige enregistré sera perdu.


Compétences

Aujourd'hui, il existe sept compétences différentes. Chacune donne un bonus à un aspect spécifique du jeu et peut être activé en échange de points de prestige. Les compétences sont débloquées en atteignant un niveau de tribu spécifique et leur puissance augmente avec le niveau de la tribu. Les compétences sont activées instantanément et affichées sur le côté droit de l'écran.


Image Capacité Effet Coût
Skill1.png Amitié Les soutiens envoyés lorsque cettte capacité est active voyageront x% plus vite. Cela n'a aucun effet sur les supports déjà en route. 50 Prestige
Skill2.png Pillage rapide Les attaques envoyées sur des villages barbares voyagent x% plus vite. 70 Prestige
Skill3.png Heures supplémentaires +x% Wood, clay and iron production 100 Prestige
Skill4.png Technocratie Toutes les constructions sont augmentées de x%! 100 Prestige
Skill5.png Conscription La vitesse de construction est augmentée de x%! 100 Prestige
Skill6.png Avant-guarde +x% de puissance d'attaque pour les guerriers à la hache, cavaleries légères et archers montés. 140 Prestige
Skill7.png Garde du Roi +x% de puissance de défense pour les lanciers, porteurs d'épées, archers 140 Prestige

Chaque membre de la tribu peut choisir librement laquelle des compétences disponibles il souhaite activer pour ses propres villages. Un compte à rebours et une barre de progression indiquent la durée de la compétence active.



Tribe capacity.png



Niveaux d'expériences tribales

Le niveau de la tribu dicte quelles compétences sont débloquées pour les membres ainsi que l'intensité du pouvoir des compétences déverrouillées. Pour augmenter le niveau, les membres de la tribu pourront faire don de leurs points de prestige à la tribu pour augmenter l'expérience de la tribu (XP) ou si la tribu accompli des quêtes tribales. Lorsque la quantité nécessaire d'XP pour atteindre le niveau suivant a été atteinte, celui-ci augmentera automatiquement.

Bien qu'une tribu ne peut jamais avoir moins de zéro XP, elle peut en perdre en renvoyant des joueurs.

  • Le montant d'XP qu'une tribu perdra par le renvoi d'un joueur variera en fonction de l'ancienneté du membre dans cette tribu et en fonction du nombre total de membres.
  • Si une tribu perd un niveau en renvoyant un (des) membre(s), les compétences débloquées précédemment seront verrouillées jusqu'à ce que le niveau soit à nouveau atteint.
  • Les joueurs qui quittent une tribu ne feront perdre aucune XP à la tribu, mais ils perdront leurs points de Prestige.
  • Si une tribu est dissoute, tous les joueurs vont perdre leurs points de prestige.
  • Le renvoi de joueurs inactifs n'entraînerait pas une perte d'XP pour la tribu.
  • La quantité d'XP perdues pour le renvoi d'un joueur sera affichée dans un message pop-up.



Renvoi .png



XP requise pour débloquer un niveau

Level Member limit
10 20 30 40+
1 0 0 0 0
2 100 200 300 400
3 246 492 739 985
4 417 834 1.251 1.668
5 606 1.213 1.819 2.425
6 810 1.621 2.431 3.241
7 1.027 2.054 3.081 4.108
8 1.255 2.510 3.765 5.020
9 1.493 2.986 4.479 5.971
10 1.740 3.480 5.220 6.959
11 1.995 3.991 5.986 7.981
12 2.258 4.517 6.775 9.034
13 2.529 5.058 7.587 10.116
14 2.806 5.612 8.419 11.225
15 3.090 6.180 9.270 12.360
16 3.380 6.760 10.140 13.520
17 3.676 7.352 11.028 14.703
18 3.977 7.955 11.932 15.909
19 4.284 8.568 12.852 17.136
20 4.596 9.192 13.788 18.384
Total 40.285 80.575 120.862 161.145

Interface du joueur

Skills user interface.png


Nombre Description
1 Niveau actuel de la tribul
2 TAG triibal
3 Barre de progrès montre l'expérience actuellement acquise, ainsi que celle qui est nécessaire pour atteindre le niveau suivant.
4 Bouton permettant d'envoyer des points de Prestique à la tribu (l'XP est alors augmentée proportionnellement)
5 Tes points de Prestige actuels.
6 Affichage des points de prestige que le joueur recevra à la fin du décompte.
7 Temps restant pour accomplir les quêtes tribales.
8 Votre progression, ainsi que celle de la tribu, dans l'accomplissement de la quête tribale actuelle et le prestige qui sera reçu comme récompense.
9 Compétences (les compétences pouvant être activées sont mises en évidence)
10 Compétences activées


Quêtes Tribales

Quêtes

Each week the members of a tribe will get a random quest to gain additional Prestige. Each of these quests is divided into 3 milestones. The players will get these quests as icons similar to the known quests. Those tribe quests show the individual targets for each player and not those for the tribe.


Levels icon.png


While the overall goals of the quests are limited, the target amounts (e.g. buildings to be constructed) scale with the time each player has been playing on the world.


Quêtes.png


For every milestone a player reaches he will be rewarded with Prestige immediately after reaching it. If a player reached all milestones, he has to wait for the next tribe quest. The tribe will be rewarded with Prestige when the timer for the current quest expires. hich is calculated by the average of all the tribe members' progress. The progress is measured by the milestones all tribe members reached. Not participating, or failing to reach the first milestone in the active quest is calculated as "0" (no milestone). The tribe progress is visualized on the Tribe Skills screen.


Image quête.pngAvancement quête.png


How to read the graphic:

  • Tribe progress between 1 and 2: All tribe members reached the first milestone.
  • Tribe progress 2: All tribe members reached the second milestone and so on.
  • Following that a tribe will get no Prestige if no member reached the first milestone.

Please remember: The milestones for each quest depend on the time a player is playing on a world. So player can have different milestones.

Tâches

Currently 6 tribe quests are available which will be activated randomly for each tribe.

Quest Description Hints
Recruit units (population) Recruit units in any of your villages until you reach the required population usage
  • Also Noblemen and Paladins are counted
  • Using the Privilege item is counted towards this quest
  • A unit is considered only if the recruitment is finished
Defeat units (population) Defeat units (by population usage) either in offensive or defensive battles
  • Attacking own villages will credit the points as attacker and defender
Spend resources Spend resources anywhere in the game to complete this goal
  • Actions: Recruiting troops, recruiting noblemen, upgrading buildings, recruiting and training of Paladins, research, minting coins / packages. All actions are counted towards the milestone as soon as the order is finished.
  • Actions on the market:
    • Trade with the village merchant
    • Accepting a market offer
    • Selling resources to the Premium Exchange
    • Sending resources to other players will be considered as soon as they arrive
  • Items that immediately finish a building or unit aren't counted
Attack barbarians (minimum 20 pop) Attack barbarian villages ensuring that the attack consists of at least 20 population
  • Scout attacks are counted
  • An attack must arrive to be considered for this quest
  • The attacking units must not survive
Loot resources Loot resources from other villages -
Construct buildings You can construct buildings in your Village Headquarters
  • Using the items "Secret Key" and "Inheritance" increases your progress.
  • The building order must be finished to be counted.

The values for the milestones increase weekly and are capped after playing on a world for 52 weeks.